Build native iOS apps with AI

Lovable for native apps

dhrive turns a prompt into a real native iOS app. It writes the Swift, builds locally with your Xcode, and ships to TestFlight. No build farm, no boilerplate. Just your idea running on a real iPhone.

Free to start. macOS, Apple Silicon.

a habit tracker with streaks and a calendar view
plan5 screens, SwiftData store, notifications
writeHabitStore.swift, CalendarView.swift, StreakBadge.swift
buildcompiling for the iPhone 16 simulator…
done** BUILD SUCCEEDED ** now on the simulator

Your app, your code, your machine.

No black box. dhrive is the fastest way from an idea to a shippable iOS app, without giving up control.

Real Swift, not a webview

Your AI agent writes native SwiftUI. You own every line and can open it in Xcode anytime.

Built on your machine

Local Xcode builds with your own keys. Nothing leaves your Mac until you choose to ship.

Bring your own agent

Works with the CLIs you already run: Claude Code, Codex, or Gemini. No lock-in, no surprise bills.

Three steps to a real app.

From the first sentence to a build on your phone. See it in under a minute.

01

Describe it

Tell dhrive what you want to build, in plain words.

02

Watch it build

It writes the Swift and compiles locally, fixing its own errors as it goes.

03

Ship it

Run it on the simulator, then push straight to TestFlight and the App Store.

The same idea, three paths.

Most builders trap your app on their platform. dhrive does not.

dhriveCloud AI buildersNo-code tools
What you getReal native SwiftUsually a web wrapperLocked to their platform
Where it runsYour Mac, your keysTheir serversTheir servers
Ship to the App StoreYes, from your MacSometimesRarely
The AIBring your ownTheirs, meteredLimited
You own the codeAlwaysSometimesNo

Start free. Pay when you ship.

Build and run on your Mac for free. Upgrade only when you're ready to ship to the App Store.

Free

$0
  • Native Swift you own
  • All AI agents (Claude, Codex, Gemini)
  • Local Xcode builds and controls

Max

$30/mo
  • Everything in Pro
  • Priority and early features

Start free. Upgrade anytime inside the app. Secure checkout via Stripe.

Questions, answered.

What people ask before building their first iOS app with dhrive.

What is dhrive?

dhrive is a macOS app that turns a prompt into a real native iOS app. It writes Swift and SwiftUI, builds it locally with your Xcode, and ships to TestFlight and the App Store.

Can I build a native iOS app from a prompt?

Yes. You describe the app in plain English and dhrive writes native SwiftUI, compiles it on your Mac, and runs it on the iOS Simulator or your iPhone.

Does dhrive generate real Swift or a web wrapper?

Real native Swift. There is no webview and no PWA. You own every line and can open the project in Xcode anytime.

Do I need to know how to code or use Xcode?

No. dhrive plans, writes, and builds the app for you and fixes its own build errors. You can still open the code in Xcode whenever you want.

How do I ship an iOS app to TestFlight or the App Store?

dhrive signs and uploads from your Mac. Connect your Apple Developer account once, then ship to TestFlight or the App Store in a click.

What AI does dhrive use?

Bring your own. dhrive runs the agent CLIs you already have: Claude Code, Codex, or Gemini. No lock-in and no metered AI bills from dhrive.

Can I run the app on my iPhone?

Yes. Pick your connected iPhone and dhrive builds a signed app and installs it on the device, or runs it in the iOS Simulator.

How is dhrive different from no-code or cloud AI app builders?

No-code tools lock your app to their platform, and cloud AI builders run on their servers and often produce web wrappers. dhrive builds real native Swift on your machine, with your keys, and you own the code.

Is dhrive free?

Building and running locally is free. Pro at $10/mo adds shipping to TestFlight and the App Store, integrations, and cloud backup. Max is $30/mo.

Ship your first app today.

Updates install themselves. Download once.